Enter a game where you decide the course of the story.
With The Roleplay Workshop, you get to play in a living world that hundreds of teens just like you have helped create. Join with friends and become the heroes of a world in peril, discover lost secrets, and perhaps even change the course of history.
Our Game Worlds work much the same as other tabletop roleplaying games, where you play the character in a story and your decisions affect the outcome of that story. Unlike other roleplaying games, our programs intertwine the stories of many players and game groups into one consistent world – expanding adventure to an epic scale.
Please call (510.654.3582) or send us an email if you have questions or would like to enroll.
How Does it Work?
If you’re not familiar with tabletop roleplaying games, there are several people needed to play. One is the Game Master (GM), who is responsible for running the game. He or she will create the adventure, control the flow of the game, interpret the rules, and play the roles of all the people the players will meet.
The players like you control their own characters (called Player Characters, or PCs). Your character is like a character in a book, complete with a personality, physical description, and skills. Some of these are determined by numbers, such as their STATS (short for statistics) and skills. The rest are only limited by your imagination. Two players could both be playing the same type of character, but play them entirely differently. That is part of the fun of a tabletop roleplaying game; using your imagination to create a unique and memorable character.
Who am I in the game?
Your character is an Adventurer. Adventurers are those rare few (less that 1% of the population) who are willing and happy to put everything on the line on a regular basis. Like today’s professional athletes and elite warriors (like the Navy Seals), they are the best of the best, and are viewed with a mixture of suspicion, envy and awe. This is due not only to their charisma, physical prowess, and status in society, but is also due to their wealth.
This can be a blessing or a curse. Your character may be famous enough to get the best of everything, but they may have to pay more for it. The Guilds and Temples depend upon Adventurers to accomplish what no one else is willing or able to do. Success is handsomely rewarded. Failure, on the other hand…